The moment you are in
Making plans
Planning is a skill children grow into. Some children want a plan for everything, and some want to leap. The Center on the Developing Child at Harvard says children are born with the potential to build these skills, and build them through interactions and practice.
By Lundbo. Last updated November 1, 2026. Sources are listed at the end.
Ages 3 to 5
Ages 5 to 7
- Games with rules, like Simon Says, Red Light Green Light and Go Fish, are enjoyed at this age, though interest and skill vary a lot.2
- Any board game with some strategy gives chances to make a plan and hold it in mind for several moves.2
- Step back as soon as you can. It is harder, and better practice, when children remember and enforce the rules themselves.2
Plan a little, go, fix the plan
That is the spirit of our early readers. In Plan First!, Stilts likes a plan and Snip likes to go. Neither wins, and each is right once. In The Crooked Shelf, June measures once and the shelf is crooked, so she fixes it. Praise the fixing as much as the planning. These are our own tellings, made for ages 4 to 7.
Stories for this
- Plan First!Made for 5 to 7 years
- The Crooked ShelfMade for 4 to 7 years
- The Great Canyon PicnicMade for 4 to 7 years
Sources
- Executive Function Activities for 3- to 5-Year-Olds, Center on the Developing Child at Harvard University
- Executive Function Activities for 5- to 7-Year-Olds, Center on the Developing Child at Harvard University
- Activities Guide: Enhancing and Practicing Executive Function Skills with Children from Infancy to Adolescence, Center on the Developing Child at Harvard University, May 6, 2014